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Speculative interaction design

NExO

Sensing the invisible. Making social environments easier to understand.

Discover the project
Project
FigBuild 2026 · Team concept
My contribution
Research, concept development & prototyping
Status
Competition prototype · Proposed sensing functions
NExO — NExO — Sensing the Invisible
01 / NExO — Sensing the InvisibleView full size ↗

The project

Project overview.

NExO is a wearable and app concept developed by a team for FigBuild 2026. It explores how bodily and environmental signals could be visualized to help people reflect on social situations, through product form, interface design and a concept film.

Project type
FigBuild 2026 · Team concept
Focus
Wearable + mobile experience
Information visualization
Visual identity & prototyping

My contribution

From concept
to experience.

I contributed to research, problem framing, concept development, and low- and high-fidelity prototypes. I also worked on color and logo studies, graphic assets, the physical wearable prototype and the project film.

Made with
Ningxuan Liu, Liyun Xue & Mj Byun
Tools
Figma & Figma Make
You feel it. But you can't explain it. A figure wearing the NExO nose clip, lit against a dark green background.
The design question.

01 / The starting point

Feeling uncomfortable,
without knowing why.

The competition brief focused on sensory experience. We chose a familiar social situation: noticing discomfort without knowing what is causing it.

A speculative scenario

We used a fictional persona, Mika Lin, to explore social comfort and personal boundaries. A future setting let us consider sensing and interpretation capabilities beyond today’s technology.

Fictional persona Mika Lin: a 28-year-old landscape architect in Neo-Shanghai, 2240. Needs include reading environments, emotional clarity, social comfort and personal boundaries.
Mika Lin is a fictional design persona, used to frame the proposed experience.

02 / The concept

A discreet wearable.
An app for reviewing signals.

The concept pairs a device worn on the bridge of the nose with a companion app. The proposed system presents bodily and environmental signals as visual cues that the wearer can review alongside the surrounding context.

NExO wearable concept render: a smooth dark nose-bridge clip with a small sensor array.
The wearable concept and its proposed relationship to the app.
System architecture connects a nose-clip sensor to a mobile application, with proposed on-device processing.
A concept architecture; sensing and interpretation remain proposed capabilities.

The core flow

How the proposed system works.

  1. 01

    Detect

    The concept begins with bodily and environmental signals.

  2. 02

    Process

    Proposed on-device interpretation turns signals into patterns.

  3. 03

    Visualize

    The app brings those patterns into a glanceable visual scene.

  4. 04

    Act

    The person decides how to respond to their surroundings.

03 / Visual language

One identity,
across object and screen.

A restrained black-and-white foundation is paired with soft blue, pink, yellow and green. Recursive typography, compact data groupings and a symbol drawn from the wearable's form connect the physical concept to its digital interface.

Explore the detailed design guidelines ↘
NExO visual language: logo and app symbol, Recursive typeface, and pastel blue, pink, yellow and green alongside black and white.
Identity, typography and color from the submitted deck.
NExO app icon shown on two iPhone home screens, with the project wordmark above.
An example of the identity applied to a digital interface.
Design guidelinesColor / Typography / Identity / Materials & views / Use & avoid / Applications
DESIGN GUIDELINES

A quiet object. A legible signal.

The original palette, Recursive typography and nose-clip symbol form the foundation. The following specifications extend that language across the wearable, its companion app and project communication.

Source & extension

Colors, type weights and identity artwork come from the submitted deck. Layout values and usage rules below are proposed extension guidelines; original prototype screens remain the project reference.

01 / COLOR & MEANING

Black and white hold the structure. Color gives context.

A neutral base connects the discreet wearable with a data-rich interface. Four lighter accents help separate information without making the whole screen feel urgent.

NExO

Structure / Black

#000000
NExO

Reading space / White

#FFFFFF

Use black for the mark, text and navigation; white for reading surfaces. Keep the logo monochrome so its silhouette stays recognisable beside colored data cards.

#BDD6FF

Mist blue / Environment

Used for crowd information and guidance in the prototype. Its cooler tone gives external context a clear place in the interface.

#FFCDE7

Soft pink / Personal

Used for personal readings and calibration accents. A warmer counterpart to blue helps distinguish the wearer from their surroundings.

#FFE16D

Signal yellow / Attention

A small, bright accent for a next step, selected detail or confirmation. Reserve it for moments that benefit from attention.

#B3C577

Olive green / Reflection

Appears in the calm legend and the final calibration step. It provides a quieter endpoint in the visual sequence.

These are design associations within NExO. The prototype also has a scene legend for Calm, Anxious, Joy and Angry; keep that legend visible rather than treating interface accent colors as a universal emotion scale.

Dark text on every pastel.

Keep small labels black on the four accent colors. White labels have too little contrast on these light surfaces. Use a word, icon or number together with color.

Crowd context14.23:1
Personal reading15.14:1
View details16.24:1
Calibration step11.17:1

Ratios above compare #000000 with each original swatch. They exceed 4.5:1 for normal text; this checks these pairs, not every image or historical prototype screen.

WCAG 2.2 / Contrast ↗

02 / TYPOGRAPHY

Recursive, with a deliberate rhythm.

Retain the original monospaced character. Even letter widths support aligned readings and timelines; open forms and measured spacing keep the technical tone approachable.

AaRecursive Light300 / 0123456789
AaRecursive Regular400 / 0123456789
AaRecursive Semibold600 / 0123456789
AaRecursive Bold700 / 0123456789
Sensing the invisible.
09:41 · Live scene · 06–14

Original deck: Heading 24 px, Subheading 16 px and Body 10 px, with Light, Regular, Semibold and Bold. Keep this as the source record. The scale below is a suggested mobile application update, measured in CSS pixels.

RoleSize / lineWeightApplication
Screen heading24 / 32700Device Calibration, Memory Record
Section heading16 / 24600Experience Timeline and grouped settings
Reading copy14–16 / 22–26400Context, explanations and prompts
Supporting label12 / 18400Timestamps and secondary metadata
Key reading32–48 / 36–52400–600One key reading per card, always with a label
Display only40+ / 1.15300Large editorial specimens, not small instructions

A stable font setting

For the examples here, use Recursive Mono Linear: MONO 1, CASL 0, upright. Change weight between roles, rather than changing the letterform style from card to card.

Alignment & language

Left-align reading copy, align comparable numbers and keep their units close. Do not stretch letters or use synthetic bold. Chinese uses the system sans-serif fallback; the NExO wordmark remains supplied artwork.

Recursive / Type family ↗

03 / IDENTITY & PROPORTIONS

A silhouette shared by object and icon.

The arch and two returning curves recall the wearable. The wordmark has its own custom detail above the x; preserve that artwork instead of typing a replacement logo.

NExONExO
NExONExO
Wx
Suggested clear space: x = 0.25W.
Master artwork
Scale the supplied mark uniformly. Keep the opening, returning curves and line weight intact.
Clear space
For a standalone symbol, reserve 0.25 of its width on every side; use one capital-letter height around the wordmark.
Minimum screen size
Start at 32 px for the symbol and 96 px wide for the wordmark. Inspect the curves and x detail at actual size.
App tile
Keep a centred white symbol on a black tile. Reserve internal breathing room and let the platform apply its outer icon mask.

These size and spacing values are extension rules, not dimensions published in the original deck. The examples reuse the original mark without redrawing it.

Interface icon family

Keep the four original navigation subjects: scene, memory, calibration and settings. Suggested extension grid: 24 × 24, 1.5 px rounded stroke, with a label and a selected background. The drawings here illustrate that construction.

04 / MATERIAL & VIEWS

A subdued finish, close to the body.

The concept render combines a dark body, a metallic face and recessed openings. Describe these visible qualities first, then separate the physical finish from the app surface.

Original NExO wearable render, showing the dark body, metallic face and recessed apertures.
Original concept render / appearance reference.

01 / Dark body

Use a broad, soft highlight to describe the continuous curved surface. Avoid grain, glitter and wet-looking reflections.

02 / Metallic face

A restrained directional reflection distinguishes the front band from the body. Keep the openings legible rather than adding a decorative glow.

03 / Digital surface

Use clean white and flat pastel cards, with text and icons on separate editable layers. Keep photographic atmosphere in the scene panel.

The render establishes an appearance direction, not a manufacturing specification. Substrate, skin-contact material, coating, weight and tolerances require a physical prototype before they can be stated as product facts.

Three views: useful at the next hardware stage.

For this wearable, front, side and bottom views would explain different things. The current material provides perspective renders, so it should not be relabelled as an orthographic drawing.

ViewWhat it should explainEvidence needed
FrontArch silhouette, symmetry and the front aperture arrangement.A front orthographic export from the product model.
SideThickness, curvature and the relationship to the nose bridge.A side section or orthographic view, checked on a physical mock-up.
Bottom / contact sideContact surfaces, clearance and opening locations.A verified contact-side model with dimensions added after fit testing.
05 / USE & AVOID

Keep the silhouette. Keep the information clear.

The identity should remain quiet and consistent. These examples show what to preserve when the design moves into a different size, surface or presentation.

NExO

Use / Original artwork

Use the monochrome master and preserve its proportions.

NExO

Avoid / Stretched mark

Do not compress the arch or change the returning curves.

61%Crowd context

Use / Color with a label

Keep the subject and unit beside a reading. Color alone cannot explain it.

Personal reading

Avoid / White on pastel

Do not use white small text on the four pastel colors.

Device
Calibration

Use / A consistent type family

Use Recursive with a clear title, body and label hierarchy.

NExO

Avoid / Retyped wordmark

Do not replace the custom x detail with ordinary typed text, an outline or a glow.

06 / INTERFACE APPLICATIONS

One reading at a time, with room to respond.

Carry the same visual rules through the live scene, memory records and personal calibration. Context remains visible and the wearer decides what to do next.

Original prototype: Live scene

Live scene

Give the scene a clear boundary. Keep personal and crowd readings in separate cards, with labels and units visible.

Original prototype: Memory record

Memory record

Keep day, week and month navigation in the same position. Align times and locations so records can be compared.

Original prototype: Personal calibration

Personal calibration

Number each step, pair color with its label and make the current step visible without changing the whole screen.

Layout extension / a 4 px rhythm

Suggested mobile base: 16–20 px page margins, 12–16 px card padding and 12 px between cards. Use 16–24 px corners for major panels and a touch area of at least 44 × 44 px for key actions. Values are extension targets, not measurements from screenshot pixels.

Motion / a quiet change of state

Use a short opacity transition for a state change; 160–240 ms is a starting range. Keep readings in place, avoid pulsing alerts and provide a reduced-motion version. Do not animate the background continuously.

Define the states around the data.

Examples below define future interface behavior. They are specifications, not live sensor readings.

01

Updating

Keep the previous reading and its timestamp visible.

02

No record yet

Explain what will appear here and how to begin.

03

Device disconnected

Offer a reconnect action without a flashing warning.

04

Sensing paused

Make pausing and resuming explicit and user-controlled.

The app references above use a light interface; the portfolio also has a dark reading theme. A future dark app would need its own surface and chart contrast rules rather than inverting every color.

A consistent identity, with a clear scope.

NExO remains a speculative design concept. Signal interpretation and feedback describe the proposed experience; copy should invite the wearer to review context rather than claim certainty about another person.

View the original design deck ↗

04 / The experience

Notice now.
Reflect over time.

The prototype offers a current-environment view and records of past experiences. Users can review a scene, browse summaries and adjust personal calibration settings.

Screens 06–14 / Start at 06Explore the Figma prototype

05 / Project film

Portfolio cut 01:27

NExO
Concept film.

The film introduces the wearable, its companion interface and a possible use scenario.

Explore film chapters

Object → Interface → ExperienceSound on ↗

NExO is a team concept for FigBuild 2026. The project explores an interaction direction; its sensing, emotional interpretation and feedback capabilities are proposals rather than validated product functions.